6th IEEE Workshop on Pervasive Collaboration and Social Networking
<br> PerCol 2015
<br>
<br> March 23, 2015
<br> St. Louis, Missouri, USA
<br> http://percol.inf.tu-dresden.de
<br>
<br> Paper deadline: October 31, 2014
<br>
<br>in association with IEEE International Conference on Pervasive Computing and Communications
<br> PerCom 2015
<br>
<br>
<br>SCOPE
<br>
<br>Pervasive Collaboration is a crosscutting concern in many of today’s pervasive infrastructures and
<br>systems. It happens in many different forms and technical layers of device‐ and network‐mediated interaction, such as machine‐to‐machine (M2M) communication, interaction among smart home devices, wearable computing, inter‐vehicle collaboration, as well as at the human layer in the form of participatory sensing, crowdsourc...
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6th IEEE Workshop on Pervasive Collaboration and Social Networking
<br> PerCol 2015
<br>
<br> March 23, 2015
<br> St. Louis, Missouri, USA
<br> http://percol.inf.tu-dresden.de
<br>
<br> Paper deadline: October 31, 2014
<br>
<br>in association with IEEE International Conference on Pervasive Computing and Communications
<br> PerCom 2015
<br>
<br>
<br>SCOPE
<br>
<br>Pervasive Collaboration is a crosscutting concern in many of today’s pervasive infrastructures and
<br>systems. It happens in many different forms and technical layers of device‐ and network‐mediated interaction, such as machine‐to‐machine (M2M) communication, interaction among smart home devices, wearable computing, inter‐vehicle collaboration, as well as at the human layer in the form of participatory sensing, crowdsourcing, or content sharing through social networks.
<br>
<br>Addressing the challenges of these manifold ways of collaboration requires interdisciplinary research
<br>considering pervasive computing, context awareness, embedded systems, Internet of Things, and social
<br>networks, leading to a research area called Pervasive Social Computing. Researchers broaden the view
<br>on pervasive collaboration to include mobile sensor information, remote actuation/control, and mobile
<br>sensor data management as well as new forms of interaction, e.g. with public displays, wearables or
<br>among smart things.
<br>
<br>The aim of the PerCol workshop is to bring together researchers from the areas of pervasive computing
<br>and social computing to explore the possibilities and challenges of future Pervasive Social Computing
<br>applications. While the primary focus is on pervasive technologies for human‐to‐human
<br>interaction, we also welcome contributions about M2M interaction and coordination, opening a
<br>perspective of new technologies and applications for Pervasive Social Computing among humans and
<br>smart devices/things.
<br>
<br>
<br>TOPICS
<br>
<br>Topics of interest to the workshop include (but are not limited to):
<br>- Interaction with public displays and smart items
<br>- Multi‐device collaboration involving wearable devices, smartphones, etc.
<br>- Machine‐to‐machine and vehicle‐to‐vehicle communication and coordination
<br>- Real‐life use case experiences
<br>- Infrastructures for pervasive collaboration
<br>- Frameworks, middleware and development methods for pervasive collaborative and social applications
<br>- Energy efficient and mobile enabled protocols (device coupling, M2M, real-‐time collaboration)
<br>- Pervasive and social context
<br>- The role of location and proximity for collaborative applications
<br>- Mobile and pervasive social networking
<br>- Pervasive presence and awareness
<br>- Location‐based and pervasive games
<br>- Pervasive content sharing and media distribution
<br>- Novel means of pervasive collaboration
<br>- Approaches and systems for crowdsourcing and participatory sensing
<br>- Application and service interoperability issues
<br>
<br>
<br>PAPER SUBMISSION
<br>
<br>Submitted papers must be unpublished and not considered elsewhere for publication. Also, they must show a significant relevance to the workshop topics of pervasive collaboration and social networking. All papers should be in the IEEE format. Papers should be no more than 6 pages in length. All papers will be managed electronically through EDAS. Submitted papers will undergo a rigorous review process handled by the Technical Program Committee. Accepted papers will appear in the PerCom 2015 Workshops proceedings published by IEEE Computer Society Press.
<br>
<br>
<br>IMPORTANT DATES
<br>
<br>Papers due by: October 31, 2014
<br>Paper selections due by: December 19, 2014
<br>Final papers due to IEEE: January 22, 2015
<br>
<br>
<br>WORKSHOP ORGANIZERS
<br>
<br>Daniel Schuster, TU Dresden, Germany
<br>Thomas Springer, TU Dresden, Germany
<br>Markus Endler, PUC Rio, Brazil
<br>
<br>
<br>TECHNICAL PROGRAM COMMITTEE
<br>
<br>Dries Harnie, Vrije Universiteit Brussel, Belgium
<br>Elisa Gonzalez Boix, Vrije Universiteit Brussel, Belgium
<br>Hyggo Oliveira de Almeida, UF Campina Grande, Brazil
<br>Li Fei, Technical University of Vienna, Austria
<br>Luca Foschini, Università di Bologna, Italy
<br>Marco Mamei, Università di Modena e Reggio Emilia, Italy
<br>Marek Kowalkiewicz, SAP Research, USA
<br>Ralf Klamma, RWTH Aachen University, Germany
<br>Stephan Lukosch, TU Delft, Netherlands
<br>Daniel Schuster, TU Dresden, Germany
<br>Thomas Springer, TU Dresden, Germany
<br>Markus Endler, PUC Rio, Brazil
<br>